Diablo 4 Vessel of Hatred

 

Diablo 4 Vessel of Hatred

Move aside, Lilith, it’s Mephisto’s time to get blasted. Inspired by Diablo 2, Vessel of Hatred introduces the region of Nahantu, bringing its lush jungles and brand new Spiritborn class to the game. Nahantu is filled to the brim with dangerous enemies, as well as dungeons and strongholds that desperately need clearing out. The campaign takes you on a journey in search of Neyrelle after the events of Diablo 4, and just to be safe, we’ll avoid spoiling anything for those who haven’t played it yet.

If you haven’t ever played Diablo 4, now is a great time to give it a try as the game has received a massive update that overhauls the leveling system, making it easier to get to the endgame content. Speaking of which, the Dark Citadel is a new co-op-centric dungeon that contains powerful rewards if you can complete the challenges. Read our Vessel of Hatred review to see what makes this expansion worth picking up.

Kunitsu-Gami: Path of the Goddess

A striking blend of action strategy and tower defense, Kunitsu-Gami: Path of the Goddess exists in multitudes. Its core gameplay loop adheres to an ecliptic day-night cycle that alternates village management and demonic battles in a colorful rendition of Japanese mythology. Our protagonist, Soh, is a spiritual warrior devoted to the Maiden of Mt. Kafuku, and it’s her job to beat back the Yokai-esque Seethe as they pour forth from corrupt Torii gates.

Soh’s hack-and-slash fighting style leaves no doubt that this is a Capcom title descended from Devil May Cry, but the strategy that goes into the preparation for each battle imbues it with an extra layer of challenge. Our Kunitsu-Gami: Path of the Goddess review declares it a “ready-made cult classic” that’s “truly unique.”

Best PC games: Elden Ring - Godrick the Grafted

Elden Ring

FromSoft’s Souls series has established itself as one of the all-time great series of the past decade in gaming, but its reputation for difficulty has probably scared off at least as many potential players as it has drawn in with its moody, mournful worlds and esoteric narratives. While Elden Ring doesn’t break from Souls’ traditional challenge, it offers a far more welcoming experience thanks to its vast open world — the first of its kind for the studio.

And what an open world it is. Elden Ring’s The Lands Between is a revelation: it stretches for miles but never feels empty. Each area is packed with new enemies to outwit, ancient tombs to uncover, weird characters to meet, and fantastical Elden Ring bosses to die fighting again and again and again until you can finally bring knowledge and execution together and emerge victorious. Each of Elden Ring’s zones includes a ‘legacy dungeon’ that feels more akin to the more linear do-or-die levels of the Souls games, but each one merits revisiting to find the secrets hidden deep within.

But if, for example, a stray dragon guarding a lake is proving too difficult, you can always head off and explore somewhere else. You’re only ever given suggestions, and you’re always free to head off on your own to learn more about the world and grow stronger simply by following your sense of curiosity and adventure or trying out different Elden Ring builds.

Elden Ring is a great game when considered on its merits, but it’s also an important game: its approach to open-world game design plots a new course for the genre toward a world in which repeatable, cookie-cutter activities and endless map icons are relics of the past. There’s no seasonal reward track to follow because playing Elden Ring is the reward — and that’s more than enough. Take a look at our Elden Ring review for the full verdict.

Elden Ring Shadow of the Erdtree

If you are looking for even more Elden Ring content, you really need to see our Shadow of the Erdtree review to understand how FromSoft has gone above and beyond in this expansion. The Realm of Shadows DLC map is close to the size of Limgrave when you factor in the verticality of the zone, with certain areas being easily missed if you aren’t paying attention.

The expansion features a unique levelling system, encouraging players to explore to find Revered Spirit Ashes and Scadutree Fragments to power up their characters. The game was patched after a week to make these items more powerful because players were struggling against regular enemies. Several months after launch, the developers realized they may have gone too far with the punishing difficulty, toning down several bosses, including the game’s final battle.

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